All about Windows Applications are handling various events. When you click the mouse or press a keyboard, Windows sends a message to the application and it’s up to you how to respond to this. MFC helps you a lot. It informs you that what kind of actions a user has been done such as a button is clicked.
Because of the structure of C++, the message handling code uses a lot of macros and this usage usually makes developers confused. Therefore, it is very important to understand the structure of message handlers in MFC. Continue reading
MDI (Multiple Document Interface) uses the same architecture (Application, Template, Document, and View) as SDI does. Because MDI requires to open/manipulate multiple documents, there are some complications you might encounter. In this post, I am going to create a simple text editor (“MultiNotePad”) that can open multiple text files. Continue reading
MFC (Microsoft Foundation Classes) is a library, mainly for GUI. But the MFC is more than that. It might be more correct to say that MFC is a host system for MFC applications. Therefore it is crucial to understand how MFC organizes application objects(views, documents, and frame windows) in your solution. Let’s find out how MFC works using a simple SDI application.
In this post I am going to create a simple text editor (MiniNotePad). Continue reading
MFC(Microsoft Foundation Classes) is a class library for building GUI (Graphical User Interface) on Windows operating systems.
MFC actually a wrapper of Windows APIs in an object-oriented way. MFC follows the concept of the famous MVC pattern, maybe roughly. It has documents (data), views, and a document template (controller). But by allowing handling events in a view, MFC code becomes quite complex. If you develop a new GUI application, I recommend you to use CLI (.NET) applications. MFC should be restricted just for legacy applications. Continue reading